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Research could guide the future design of social robots

By the University of Glasgow

Giving robot companions animal-like or anime-style faces and voices could maximise their emotional appeal to users, according to new research which could help guide the growing field of social robotics.

Social robots can provide companionship and comfort to their owners by mimicking human or petlike behaviours. Although the robots are a fast-growing sector of the tech industry, surprisingly little academic research has explored how their designs can be optimised to make the robots as expressive and emotionally engaging as possible.

In a new paper set to be presented at a conference this week, researchers from the University of Glasgow show how they have been working to close that research gap.

With the help of a group of volunteers, they used augmented reality technology to test dozens of different combinations of faces and voices overlaid on the body of an existing social robot called a Qoobo, which has a soft, cushion-like body and a swinging tail.

Dr Shaun Macdonald and Josh Yip of the University of Glasgow’s School of Computing Science used this rapid prototyping approach to explore how users felt about the virtual robots, and how effectively they were able to ‘read’ the robot’s emotional states to make them feel more like real creatures.

Dr Macdonald said: “Social robots can provide valuable experiences for a wide range of people. Older people have reported that they can help mitigate feelings of loneliness or social isolation, for example, and people living in spaces where they can’t keep a real pet have kindled some of that sense of companionship with what we call zoomorphic robots, which mimic animals’ appearances and behaviour.

“However, the aesthetic design of zoomorphic social robots so far has largely been the result of educated guesswork, with very little research available on what makes them appealing to users.

“What we’ve done here for the first time here is take a more systematic approach to designing the appearance of a zoomorphic robot by harnessing augmented reality to enable rapid, side-by-side design tests. In the future, these insights could help create a new generation of user-customisable robots which can tailor their appearances to better suit their owners’ preferences.”

The research builds on Dr Macdonald’s previous research in advancing the design of social robots. His work includes the development of a software system called Augmenting Zoomorphic Robotics with Affect, or AZRA, which can overlay augmented-reality sounds and animations over the bodies of real-world social robots to prototype new appearances and functionalities.

In this research, the team began by creating a ‘mood board’ of appealing images of animals and robots drawn from real life and from popular culture to help them design a series of prototype faces for virtual robots. They ended up with five prototype faces comprised of animal-like, robot-like, emoji-style, anime-inspired designs, with another comprised simply of eyes.

They chose five distinct vocalisations to enable the prototypes to express themselves to the volunteers: recordings of cat noises, human-like vocal sounds, abstract electronic noises, music and samples of ‘animalese’, the nonsense sounds used by the characters in the popular Nintendo game series Animal Crossing.

Then, 24 volunteers were given AR headsets and asked to rank different combinations of faces and voices overlaid on Qoobo for how clearly they expressed an emotion and how much empathy they felt towards the prototype robot, as well as how appropriate the combination of factors felt to them.

The results revealed that combinations of animal-like faces and vocalisations matched Qoobo’s animal-like body were well-liked by the volunteers, who found them more engaging and immersive. While that result might be unsurprising, the team also found that anime-like faces were just as highly-ranked despite not being based on real life.

Josh Yip said: “Anime-like faces are more expressive than animal faces could ever really be, giving the robot abilities to express themselves beyond those of a normal pet but in a way that didn’t feel uncanny. It still felt like it could be a pet-like creature to our study participants.

“We also found that faces consistently outperformed sounds at conveying emotion and creating connections. Interestingly, the study participants found that the human sounds were easier to read emotionally but were liked less than animal sounds, even though they found them harder to clearly identify with specific emotions.”

The team were surprised to find that, although the study participants insisted that they felt that being able to correctly read the robot’s emotions was very important to them, the data showed that readability had little influence on the designs they preferred. Along similar lines, ‘animalese’ sounds ranked highly with users despite being unintelligible, with some users feeling it suggested the robot had a greater sense of intelligence than other sounds.

The study’s participants reactions to the prototypes were also affected by whether they owned a real animal pet themselves. Pet owners were more likely to treat the animal-like prototypes as real pets, but to be more likely to treat robot-like faces as machines.

Dr Macdonald added: “Our research suggests that although there is no single face or voice that has universal appeal, the combination of the two can have a big effect on how well users feel that robots are able to communicate emotions.

“We hope our findings will help inform the design of future generations of zoomorphic social robot technology, but they could also extend the lifespan of existing devices by enabling users to overlay new faces, voices and functionality on them using augmented reality.”

The team’s paper, titled ‘Anime, Animal or Animal Crossing? Comparing Aesthetic Styles for Zoomorphic Robot Faces and Sounds using Augmented Reality’, will be presented at the ACM International Conference on Mobile Human-Computer Interaction conference in Swansea, Wales on Thursday 3 September.

The project was supported by funding from the University of Glasgow’s EPSRC Impact Acceleration Account and the Engineering and Physical Sciences Research Council (EPSRC).

This article is republished from the University of Glasgow under a Creative Commons license. Read the original article here.

Top Ten Stories in AI Writing, Q3 2026

Despite increasing worry that unchecked development of AI could trigger a world-changing catastrophe, there was a lot to like about the tech’s evolution in Q3.

Corporate America discovered that it can get nearly as good AI from Open Source providers for pennies-on-the-dollar – rather than taking it on the chin from top U.S. providers.

And writers increasingly found that many inexpensive Open Source AI solutions actually offer writing that is much more captivating, compelling and creative than the bland alternatives served-up by U.S. AI titans.

Meanwhile, given the growing competition from Open Source AI, the upgrades to the tech – along with some sweet deals on AI pricing – kept on coming.

For the first time, Facebook parent Meta, for example, rolled-out a head-to-head alternative to ChatGPT, Gemini and Claude, dubbed ‘Meta One.’

And Microsoft came out with upgraded AI agent technology that promises to work independently for days.

ChatGPT rolled out an upgrade to its AI imaging – a boon to all writers who regularly use digital images to supplement their work.

And Elon Musk gave everyone a seriously competitive alternative to ChatGPT et al with his release of Grok 4.6.

Granted, there were also a couple of stories further chronicling the steady ceding of some writing jobs to AI.

But overall, it was a great quarter for writers who see real value in AI, and see real results whenever AI gets more sophisticated — and/or less expensive.

Here’s more detail on those and other stories that shaped AI in Q3 2026:

*Corporate America Getting Hooked on Open Source AI: Major U.S. companies – like AT&T, Airbnb and Deloitte – are increasingly turning to Open Source AI, given that it’s much less expensive than alternatives offered by U.S. titans.

Nvidia – the AI chipmaker often considered the epicenter of the AI revolution – thinks the trend is so important, it just purchased a well-known library of hundreds of Open Source AI alternatives for $12.9 billion.

Observes writer Eli Tan: “Many of the most popular open AI models are made by Chinese companies like Moonshot AI, DeepSeek and Alibaba.”

*The Solution to Bloated AI Writing: Open Source AI: Increasing numbers of pros – especially those involved in marketing, sales, advertising and other roles requiring lots of text – are turning to Open Source AI.

The reason: Many of these AI models – available for use in the cloud or via download to a company’s IT system – can be prompted to produce extremely creative, captivating and compelling writing.

For a deep look into the revolt against bland AI writing, check-out: “Don’t Pay for Beige Prose,” by Joe Dysart.

*McKinsey Study: 80% of Workers Say AI Boosts Their Productivity: A new McKinsey survey finds that 80% of workers say AI has been a boon to getting things done.

Plus, another 50% say AI is helping them make better decisions.

Observes lead writer Dan Tinkoff: “As we have seen in previous years, AI deployment by larger organizations continues to outpace deployment by smaller organizations.

“54% of respondents from organizations with at least $1 billion in annual revenue report scaling AI across the enterprise — compared with 33% of those from smaller organizations.”

*ChatGPT Gets More Competition From Meta: Facebook parent Meta has rolled out an array of new paid AI tools designed to compete with ChatGPT, Gemini, Claude and similar.

Dubbed “Meta One,” the AI tools are designed to work with one or more Meta platforms – such as Facebook, WhatsApp and Instagram, starting at $2.99/month and scaling to $499/month.

Moreover, a special set of tools specifically designed for business-oriented creators is also available under the Meta One umbrella.

Writers regularly supplementing their work with images will want to check-out the latest upgrade from OpenAI: ChatGPT Images 2.5.

The revamped tool – which comes free with ChatGPT — is promising images with sharper details, more precise editing and better features for creating and sharing.

OpenAI is also promising that the upgrade will be better at staying consistent as you continually re-edit the same image to your precise specifications.

*Elon Musk’s SpaceXAI Rolls-Out Formidable Grok 4.6: Determined to remain a serious contender in U.S. bleeding edge or ‘frontier AI,’ Elon Musk is out with an upgrade to his Grok AI model.

Benchmark tests of the AI confirm that Grok 4.6 beats a top Chinese AI model – Kimi K3 – and ties OpenAI’s GPT-5.6 Sol in performance, according to writer Carl Franzen.

Adds Franzen: “SpaceXAI describes Grok 4.6 as being built specifically to stay on task across longer sequences of work, including researching unfamiliar topics, analyzing information, navigating code-bases and converting product ideas into working applications.”

*Upgraded Microsoft Copilot Can Work for Days Unsupervised: Bringing new meaning to the concept of an AI agent, Microsoft Copilot has a new ‘Autopilot’ feature that allows the tech’s AI agent to engage in extremely long tasks.

Observes Jared Spataro, CMO, Microsoft: “Give it (Autopilot) a name, a role and a goal, and it goes to work — watching channels, following up on threads, running recurring work and picking a project back up days later, without waiting for a prompt.

“Autopilot is cloud-hosted — so it keeps working while you sleep or your attention is elsewhere — no constant monitoring required.”

*Google Offers College Students the World Over Free Year of Premium AI: In the Age of AI, there apparently is such a thing as a free lunch.

Google has announced college students in 140 markets worldwide are eligible for free access to its premium AI for a year.

U.S. students get the best deal – 12 months of access to Google AI Pro – while students in other countries get free access to the less generous Google AI Plus.

*Study: People Prefer Fiction Written by AI: AI is preferred over human-authored short stories.

Observes writer Nicola Davis: “Participants who read an AI-generated story rated it as more absorbing and of higher quality than those who read a story written by a human.”

All told, 1,682 adults were asked to read six short stories for the study – three stories written by AI and three stories written by humans.

*ABC News: All-in on AI Writing: In a remarkable move, ABC News has issued AI writing tools to staff, which they’ll be using to author articles based on ABC News radio bulletins.

Observes writer Cam Wilson: “The broadcaster says AI will assist staff and not supplant editorial decision-making — but the union representing journalists says management refused to commit to a provision that AI would not replace workers.”

Unthinkable just four years ago, ABC’s decision to unabashedly embrace AI news writing is a watershed moment in the integration of AI and journalism.

Share a Link:  Please consider sharing a link to https://RobotWritersAI.com from your blog, social media post, publication or emails. More links leading to RobotWritersAI.com helps everyone interested in AI-generated writing.

–Joe Dysart is editor of RobotWritersAI.com and a tech journalist with 20+ years experience. His work has appeared in 150+ publications, including The New York Times and the Financial Times of London.

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The post Top Ten Stories in AI Writing, Q3 2026 appeared first on Robot Writers AI.

Rubber ducks and screwdrivers put dexterous new soft robotic gripper to the test

Professors at the Universidad Carlos III de Madrid (UC3M) and the Universidad Pública de Navarra (UPNA) have developed a soft robotic gripper capable not only of picking up and holding objects but also of manipulating and repositioning what it holds between its fingers without losing its grip.