Almost a fifth of the European population are over 65 years old, but while quality of life for this age bracket is better than ever before, many will at some point suffer from a decline in their mental abilities.
Without adequate care, cognitive abilities can decline quicker, yet with the right support people can live longer, healthier and more independent lives. Researchers working on a project called ENRICHME have attempted to address this by developing a robotic assistant to help improve mental acuity.
‘One of the big problems of mild cognitive impairment is temporary memory loss,’ said Dr Nicola Bellotto from the School of Computer Science at the University of Lincoln in the UK and one of the principal investigators of ENRICHME.
‘The goal of the project was to assist and monitor people with cognitive impairments and offer basic interactions to help a person maintain their cognitive abilities for longer.’
The robot moves around a home providing reminders about medication as well as offering regular physical and mental exercises – it can even keep tabs on items that are easily misplaced.
A trial was conducted with the robot in three retirement homes in England, Greece and Poland. At each location the robot helped one or more residents, and was linked to sensors placed throughout the building to track the movements and activities of those taking part.
‘All this information was used by the robot,’ said Dr Bellotto. ‘If a person was in the bedroom or kitchen the robot could rely on the sensors to know where the person is.’
The robot was also kitted out with a thermal camera so it could measure the temperature of a person in real time, allowing it to estimate the levels of their respiration and heartbeat. This could reveal if someone was experiencing high levels of stress related to a particular activity and inform the robot to act accordingly.
This approach is based around a principle called ambient assisted living, which combines technology and human carers to improve support for older people. In ENRICHME’s case, Dr Bellotto said their robots could be operated by healthcare professionals to provide tailored care for elderly patients.
The users involved in the trials showed high level of engagement with the robot they were living with – even naming it Alfie in one case – and also provided good feedback, said Dr Bellotto. But he added that it is still a few years away from being rolled out to the wider public.
‘Some of the challenges we had were how to approach the right person in these different environments because sometimes a person lives with multiple people, or because the rooms are small and cluttered and it is simply not possible for the robot to move safely from one point to another,’ he said.
Dr Bellotto and his team are now applying for funding for new projects to solve the remaining technical problems, which hopefully one day will help them take the robot one step closer to commercialisation.
This type of solution would help increase people’s physical and psychological wellbeing, which could help to reduce public spending on care for older people. In 2016 the total cost of ageing in the EU was 25% of GDP, and this figure is expected to rise in the coming decades.
Ageing populations
‘One of the big challenges we have in Europe is the high number of elderly people that the public health system has to deal with,’ said Professor María Inés Torres, a computer scientist from the University of the Basque Country in Spain.
Older people can fall into bad habits for a variety of reasons, such as being unable to go for walks and cook healthy meals because of physical limitations. The loss of a loved one can also lead to reduced socialising, exercising or eating well. These unhealthy habits are all exacerbated by depression caused by loneliness, and with 32% of people aged over 65 living alone in Europe, this is a significant challenge to overcome.
‘If you are able to decrease the correlation between depression and age, so keeping people engaged with life in general and social activities, these people aren’t going to visit the doctor as much,’ said Prof. Torres, who is also the coordinator of EMPATHIC, a project that has developed a virtual coach to help assist elderly people to live independently.
The coach will be available on smart devices such as phones or tablets and is focused on engaging with someone to help them keep up the healthier habits they may have had in the past.
‘The main goal is that the user reflects a little bit and then they can agree to try something,’ said Prof. Torres.
For instance, the coach may ask users if they would like go to the local market to prepare their favourite dinner and then turn it into a social activity by inviting a friend to come along. This type of approach addresses the three key areas that cause older people’s health to deteriorate, said Prof. Torres, which are poor nutrition, physical activity and loneliness.
For the coach to be effective the researchers have to build a personal profile for each user, as every person is different and requires specific suggestions relevant to them. They do this by building a database for each person over time and combining it with dialogue designed around the user’s culture.
The researchers are testing the virtual coach on smart devices with 250 older people in three areas – Spain, France and Norway – who are already providing feedback on what works and what doesn’t, which will increase the chances of the virtual coach actually being used.
By the end of the project in 2020, the researchers hope to have a prototype ready for the market, but Prof. Torres insisted that it will not replace healthcare professionals. Instead she sees the smart coach as another tool to help older people live a more independent life – and in doing so reduce the pressure on public healthcare systems.
The research in this article was funded by the EU. If you liked this article, please consider sharing it on social media.
Automation solutions provider Omron is ready to demonstrate why it is the industry's foremost trusted partner in packaging with a series of technology demos at the upcoming PACK EXPO 2018.
Currently also featured on the cover of MAKE magazine, Jillian Ogle is a robot builder, game designer and the founder of Let’s Robot a live streaming interactive robotics community, where users can control real robots via chatroom commands, or put their on own robots online. Some users can even make money with their robots on the Let’s Robot platform which allows viewers to make micropayments to access some robots. All you need is a robot doing something that’s interesting to someone else, whether it’s visiting new locations or letting the internet shoot ping pong balls at you while you work!
As the first ‘Roboticist in Residence’ at Co-Lab in Oakland, Ogle has access to the all the equipment and 32,000 sq ft of space, providing her robotics community with a super large robot playground for her live broadcasts. And the company of fellow robot geeks. Co-Lab is the new coworking space at Circuit Launch supported by Silicon Valley Robotics, and provides mentors, advisors and community events, as well as electronics and robotics prototyping equipment.
You can meet Ogle at the next Silicon Valley Robotics speaker salon “The Future of Robotics is FUN” on Sept 4 2018. She’ll be joined by Circuit Launch COO Dan O’Mara and Mike Winter, Battlebot World Champion and founder of new competition ‘AI or Die’. Small and cheap phone powered robots are becoming incredibly intelligent and Ogle and Winter are at the forefront of pushing the envelope.
Ogle sees Let’s Robot as the start of a new type of entertainment, where the relationship between viewers and content are two-way and interactive. Particularly because robots can go places that some of us can’t, like the Oscars. Ogle has ironed out a lot of the problems with telepresence robotics including faster response time for two way commands. Plus it’s more entertaining than old school telepresence with robots able to take a range of actions in the real world.
While the majority of robots are still small and toylike, Ogle believes that this is just the beginning of the way we’ll interact with robots in the future. Interaction is Ogle’s strength, she started her career as an interactive and game designer, previously working at companies like Disney and was also a participant in Intel’s Software Innovators program.
“I started all this by building dungeons out of cardboard and foam in my living room. My background was in game design, so I’m like, ‘Let’s make it a game.’ There’s definitely a narrative angle you could push; there’s also the real-world exploration angle. But I started to realize it’s a little bigger than that, right? With this project, you can give people access to things they couldn’t access by themselves.” said Jillian talking to Motherboard.
Here are the instructions from Makezine for connecting your own robot to Let’s Robot. The robot side software is open source, and runs on most Linux-based computers. There is even an API that allows you to fully customize the experience. If you’re building your own, start here.
Most of the homebrew robots on Let’s Robot use the following components:
Raspberry Pi or other single-board computer. The newest Raspberry Pi has onboard Wi-Fi, you just need to point it at your access point.
SD card with Raspbian or NOOBS installed. You can follow our guide to get our software to run on your robot, and pair it with the site: letsrobot.tv/setup.
Microcontroller, such as Arduino. The Adafruit motor hat is also popular.
Camera to see
Microphone to hear
Speaker to let the robot talk
Body to hold all the parts
Motors and servos to move and drive around
LEDs and sensors to make things interesting
And a battery to power it all
A lot of devices and robots are already supported by Let’s Robot software, including the GoPiGo Robot, and Anki Cozmo. If you have an awesome robot just sitting on the shelf collecting some dust, this could be a great way to share it with everyone! There’s also a development kit called “Telly Bot” which works out of the box with the letsrobot.tv site. See you online!
Human employees at Toyota decided to build a basketball-shooting robot inspired by a manga character. The artificial intelligence is named CUE, an articulated humanoid robot that can balance the ball, squat and throw with perfect accuracy.
Designing a new motor or a gearbox often requires calculating how much torque will be required to perform a primary task of the application. Undersizing or underpowering can lead to premature failure of the equipment.
Comparing drone inspection time to relevant manual inspections across the 4 sites, we saw an increase in inspection efficiency of 97%. On a per MWdc basis, cost savings due to efficiency gains ranged from $1074 to $1717 per MW, for an average of $1254/MW cost savings.
Roadmapping is a useful tool to allow us to look into the future, predict different possible pathways, and identify areas that might present opportunities or problems. The aim is to visualise different scenarios in order to prepare, and avoid scenarios that might lead to an undesirable future or even worse, disaster. It is also an exercise for visualizing a desired future and finding the optimal path towards achieving it.
Introducing the roadmap
This roadmap depicts three hypothetical scenarios in the development of an artificial general intelligence (AGI) system, from the perspective of an imaginary company (C1). The main focus is on the AI race, where stakeholders strive to reach powerful AI, and its implications on safety. It maps out possible decisions made by key actors in various “states of affairs”, which lead to diverse outcomes. Traffic-light color coding is used to visualise the potential outcomes with green showing positive outcomes, red — negative and orange — in-between.
The aim of this roadmap is not to present the viewer with all possible scenarios, but with a few vivid examples. The roadmap is primarily focusing on AGI, which presumably will have a transformative potential and would be able to dramatically affect society [1].
This roadmap intentionally ventures into some of the extreme scenarios to provoke the discussion on AGI’s role in paradigm shifts.
Scenario 1 - AI race: dangerous AGI is developed
Assuming that the potential of AGI is so great, and being the first to create it could give an unprecedented advantage [2] [3], there is a possibility that an AGI could be deployed before it is adequately tested. In this scenario C1 creates AGI while others still race to complete the technology. This could lead to C1 becoming anxious, deploying the AGI before safety is assured, and losing control of it.
What happens next in this scenario would depend on the nature of the AGI created. If the recursive self-improvement of AGI continues too fast for developers to catch up, the future would be out of humanity’s hands. In this case, depending on the objectives and values of the AGI, it could lead to a doomsday scenario or a kind of coexistence, where some people manage to merge with the AGI and reap its benefits, and others not.
However, if the self-improvement rate of the AGI is not exponential, there may be enough maneuvering time to bring it under control again. The AGI might start to disrupt the socio-economic structures [4], pushing affected groups into action. This could lead to some sort of AGI safety consortium, which includes C1, that could be dedicated to developing and deploying safety measures to bring the technology under control. Therefore, this consortium would be created out of necessity and would likely stay together to ensure AGI remains beneficial in the future. Once the AGI is under control it could theoretically lead to a scenario where a powerful and safe AGI can be (re)created transparently.
Powerful and safe AGI
The powerful and safe AGI outcome can be reached from both scenario 1 and 2 (see diagram). It is possible that some sort of powerful AGI prototype will go onto the market, and while it will not pose an existential threat, it will likely cause major societal disruptions and automation of most of the jobs. This could lead to the need for a form of a “universal basic income”, or an alternative model which enables the sharing of income and benefits of AGI among the population. For example, the general public could be able to claim their share in the new “AI economy” through mechanisms provided by an inclusive alliance (see below). Note that the role of governments as public support program providers might significantly reduce unless the governments have access to AGI alongside powerful economic players. Traditional levers the governments push to obtain resources through taxation might not be sufficient in a new AI economy.
Scenario 2 — AI race: focus on safety
In this scenario AGI is seen as a powerful tool, which will give its creator a major economic and societal advantage. It is not primarily considered here (as it is above) as an existential risk, but as a likely cause of many disruptions and shifts in power. Developers keep most research private and any alliances do not grow past superficial PR coalitions, however, a lot of work is done on AI safety. Two possible paths this scenario could take are a collaborative approach to development or a stealth one.
Collaborative approach
With various actors calling for collaboration on AGI development it is likely that some sort of consortium would develop. This could start off as an ad-hoc trust building exercise between a few players collaborating on “low stake” safety issues, but could develop into a larger international AGI co-development structure. Nowadays the way towards a positive scenario is being paved with notable initiatives including the Partnership on AI [5], IEEE working on ethically aligned design [6], the Future of Life Institute [7] and many more. In this roadmap a hypothetical organization of a global scale, where members collaborate on algorithms and safety (titled “United AI” analogous to United Nations), is used as an example. This is more likely to lead to the “Powerful and safe AGI” state described above, as all available global talent would be dedicated, and could contribute, to safety features and testing.
Stealth approach
The opposite could also happen and developers could work in stealth, still doing safety work internally, but trust between organizations would not be strong enough to foster collaborative efforts. This has the potential to go in many different paths. The roadmap focuses on what might happen if multiple AGIs with different owners emerge around the same time or if C1 has a monopoly over the technology.
Multiple AGIs Multiple AGIs could emerge around the same time. This could be due to a “leak” in the company, other companies getting close at the same time, or if AGI is voluntarily given away by its creators.
This path also has various potentials depending on the creators’ goals. We could reach a “war of AGIs” where the different actors battle it out for absolute control. However, we could find ourselves in a situation of stability, similar to the post-WW2 world, where a separate AGI economy with multiple actors develops and begins to function. This could lead to two parallel worlds of people who have access to AGI and those who don’t, or even those who merge with AGI creating a society of AGI “gods”. This again could lead to greater inequality, or an economy of abundance, depending on the motivations of the AGI “gods” and whether they choose to share the fruits of AGI with the rest of humanity.
AGI monopoly If C1 manages to keep AGI within its walls through team culture and security measures, it could go a number of ways. If C1 had bad intentions it could use the AGI to conquer the world, which would be similar to the “war of AGIs” (above). However, the competition is unlikely to stand a chance against such powerful technology. It could also lead to the other two end states above: if C1 decides to share the fruits of the technology with humanity, we could see an economy of abundance, and if it doesn’t, the society will likely be very unequal. However, there is another possibility explored and that is if C1 has no interest in this world and continues to operate in stealth once AGI is created. With the potential of the technology C1 could leave earth and begin to explore the universe without anyone noticing.
Scenario 3 - smooth transition from narrow AI to AGI
This scenario sees a gradual transition from narrow AI to AGI. Along the way infrastructure is built up and powershifts are slower and more controlled. We are already seeing narrow AI occupy our everyday lives throughout the economy and society with manual jobs becoming increasingly automated [8] [9]. This progression may give rise to a narrow AI safety consortium which focuses on narrow AI applications. This model of narrow AI safety / regulation could be used as a trust building space for players who will go on to develop AGI. However, actors who pursue solely AGI and choose not to develop narrow AI technologies might be left out of this scheme.
As jobs become increasingly automated, governments will need to secure more resources (through taxation or other means) to support the affected people. This gradual increase in support could lead to a universal basic income, or a similar model (as outlined above). Eventually AGI would be reached and again the end states would depend on the motivation of the creator.
What did we learn?
Although this roadmap is not a comprehensive outline of all possible scenarios it is useful to demonstrate some possibilities and give us ideas of what we should be focusing on now.
Collaboration
Looking at the roadmap it seems evident that one of the keys to avoiding a doomsday scenario, or a war of AGIs, is collaboration between key actors and the creation of some sort of AI safety consortium or even an international AI co-development structure with stronger ties between actors (“United AI”). In the first scenario we saw the creation of a consortium out of necessity after C1 lost control of the technology. However, in the other two scenarios we see examples of how a safety consortium could help control the development and avoid undesirable scenarios. A consortium that is directed towards safety, but also human well-being, could also help avoid large inequalities in the future and promote an economy of abundance. Nevertheless, identifying the right incentives to cooperate at each point in time remains one of the biggest challenges.
Universal basic income, universal basic dividend, or similar
Another theme that seems inevitable in an AI or AGI economy is a shift towards a “jobless society” where machines do the majority of jobs. A state where, due to automation, the predominant part of the world’s population loses work is something that needs to be planned for. Whether this is a shift to universal basic income, universal basic dividend [10] distributed from a social wealth fund which would invest into equities and bonds, or a similar model that will ensure the societal changes are compensated for, it needs to be gradual to avoid large scale disruptions and chaos. The above-mentioned consortium could also focus on the societal transition to this new system. Check out this post if you would like to read more on AI and the future of work.
Solving the AI race
The roadmap demonstrates implications of a technological race towards AI, and while competition is known to fuel innovation, we should be aware of the risks associated with the race and seek paths to avoid them (e.g. through increasing trust and collaboration). The topic of the AI race has been expanded in the General AI Challenge set up by GoodAI, where participants with different backgrounds from around the world have submitted their risk mitigation proposals. Proposals varied in their definition of the race as well as in their methods for mitigating the pitfalls. They included methods of self-regulation for organisations, international coordination, risk management frameworks and many more. You can find the six prize winning entries at https://www.general-ai-challenge.org/ai-race. We encourage the readers to give us feedback and build on the ideas developed in the challenge.
Bio-inspired flapping wing robots hold a great potential. The promise is that they can fly very efficiently even at smaller scales, while being able to fly fast, hover, and make quick maneuvers. We now present a new flapping wing robot, the DelFly Nimble, that is so agile that it can even accurately mimic the high-speed escape maneuvers of fruit flies. In the scientific article, published in Science, we show that the robot’s motion resembles so much that of the fruit fly that it allowed us to better understand the dynamics of fruit flies during escape maneuvers. Here at Robohub, we wish to give a bit more background about the motivation and process of how we got to the final design of this robot, and what we think the future may bring.
At TU Delft, we have been working since 2005 on flapping wing robots. The first one, the DelFly I, was made by a group of students, guided by the lab staff. Already this first model, which had a wingspan of 50 cm and a weight of 21 grams, was designed to carry a camera for remote inspection. In fact, one of the defining aspects of the DelFly, the X-wing configuration, was chosen so that a camera attached to the body would not vibrate too much during flight. This configuration also really worked out well for the efficiency of flight, as the touching and parting of the wings (termed “clap-and-fling”) significantly increased lift production. DelFly I could be tele-piloted with First Person View to fly into a room, look around, and fly out again.
Since the first DelFly design, we have been scaling the DelFly down (even down to the camera-equipped, 10cm wingspan and 3 gram DelFly Micro), but we have always kept a focus on keeping a fully operational platform with a camera (see video below).
Moreover, we have made the DelFly smarter (e.g., the fully autonomous 20-gram DelFly Explorer in the video below), so that it can fly around in buildings if there is no video link to a human pilot.
However, when flying all these DelFly models in realistic real-world environments, we were often faced with the challenges of wind and wind gusts. This definitely is a challenge when flying outdoors, or from outdoors to indoors, but even a strong air conditioning could push the DelFly off its course, enough to cause trouble. The problem here is the fact that all these DelFly models steered by means of an airplane-like tail, with a rudder and elevator. When flying fast, the air would go very fast over these surfaces, providing quite some control authority, but when flying slower, most of the air would come from the flapping of the DelFly’s own wings, leading to less control authority.
The solution to this problem is to steer more like insects do: by changing the wing motion to introduce body rotations. This allows for much higher torques, and hence much more agile behavior. Removing the stabilizing tail does introduce the need for active attitude control. Steering with the wings was first used on a flapping wing robot by AeroVironment’s Nano Hummingbird, and – with a very different mechanical design – is also used on the tiny Robobee. For the DelFly design, we have made some different choices as we will explain below.
Looking at flying animals, there are many ways how the rotations around their three orthogonal body axes can be controlled. The wing motion patterns of flying insects show large differences among various species, and the changes in these patterns inducing the body rotations often involve many parameters. However, with robots, we are limited by the currently available actuators, and the current level of technology in general. We were thus searching for a solution that would: 1) require minimal number of actuators to generate the three torques inducing the respective body rotations, and the lift force keeping the robot airborne, 2) be able to generate these torques independently, ideally by mechanically decoupled mechanisms, 3) and that would be as simple as possible, to keep the system lightweight. Moreover, we wanted to reuse as much as possible of our previous, reliable and efficient, DelFly designs.
We landed on a concept, which reuses two of the flapping wing mechanisms, each with two 14-cm wings installed only on one side. The two mechanisms, one of each side of the robot, can provide the thrust force but also roll moments, if one of the two wing pairs is driven at a higher frequency, and thus producing higher thrust force, than the other. These two mechanisms are not rigidly fixed to the body, but their relative orientation can be controlled by a simple, 3D-printed servo-actuator-driven gear mechanism. This allows to shift the flapping wings (and their thrust forces) more in front of, or behind the body, which results in a pitch moment, making the body tilt forward or backward. Finally, we have added a third servo actuator that deflects the bottoms of the wing roots asymmetrically; this tilts the thrust vectors clockwise or counter clockwise (when viewed from the top), and results in a yaw torque, making the body turn around its axis.
Compared to previous tailless designs, this solution allows production with available and established manufacturing technologies, and relatively easy assembly. Moreover, the effectiveness of the control mechanisms is very high, allowing highly agile maneuvers. Importantly, this effectiveness is rather insensitive to the position of the center of gravity, which can shift when a battery is changed or when a camera is added to the system. Thanks to this insensitivity we can even play with the position of the center of gravity, either making the DelFly more agile or more stable in flight, without losing control authority. Finally, for high-speed forward flight, the DelFly has to move its wings backwards to pitch forward; this also introduces a positive dihedral effect that helps with the stabilization in this fast flight mode.
We think that the DelFly Nimble is a great starting point to start exploring real-world applications, such as flying in greenhouses to monitor the crop or flying in warehouses to scan the stock. It can hover for over 5 minutes and when flying fast forward it has a range of a kilometer. With its onboard computer – an open source 2.8 gram Lisa S autopilot that is used for actively stabilizing the robot – we can make it execute pre-programmed behaviors such as flips or rapid turns. Towards the future, we want to investigate ways to make it smaller and smarter, but we promise not to teach it how to lay eggs on the fruit in your kitchen.
Research team
Matěj Karásek (1)
Florian Muijres (2)
Christophe De Wagter (1)
Bart Remes (1)
Guido de Croon (1)
(1) Micro Air Vehicle Laboratory, Control and Simulation, Delft University of Technology, Delft, Netherlands.
(2) Experimental Zoology Group, Wageningen University and Research, Wageningen, Netherlands.
PACK EXPO International takes place at McCormick Place in Chicago, IL October 14th - 17th. This RoboticsTomorrow.com Special Tradeshow report aims to bring you news, articles and products from this years event.
Booth #N5853 - KEBA offers KeMotion which is a complete solution for robot and machine automation. PLC, motion, robotics, drive technology, safety technology and HMI are all combined in a compact system.
Future robots will assist the elderly while adapting to the culture of the individual they are caring for. The first of this type of robots are now being tested in retirement homes within the scope of "Caresses," an interdisciplinary project where AI researchers from Örebro University are participating.
A robot that reminds older people where they have put things and helps them exercise has been used by residents in three retirement homes in a trial to combat cognitive decline in later age.