Category Robotics Classification

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Robotic face makes eye contact, uses AI to anticipate and replicate a person’s smile before it occurs

What would you do if you walked up to a robot with a human-like head and it smiled at you first? You'd likely smile back and perhaps feel the two of you were genuinely interacting. But how does a robot know how to do this? Or a better question, how does it know to get you to smile back?

Engineering household robots to have a little common sense

Engineers aim to give robots a bit of common sense when faced with situations that push them off their trained path, so they can self-correct after missteps and carry on with their chores. The team's method connects robot motion data with the common sense knowledge of large language models, or LLMs.

Engineering household robots to have a little common sense

From wiping up spills to serving up food, robots are being taught to carry out increasingly complicated household tasks. Many such home-bot trainees are learning through imitation; they are programmed to copy the motions that a human physically guides them through.

A method to enhance the planning of missions completed by multiple UAVs

Unmanned aerial vehicles (UAVs), also known as drones, have already proved to be valuable tools for tackling a wide range of real-world problems, ranging from the monitoring of natural environments and agricultural plots to search and rescue missions and the filming of movie scenes from above. So far, most of these problems have been tackled using one drone at a time, rather than teams of multiple autonomous or semi-autonomous UAVs.

A model that could broaden the manipulation skills of four-legged robots

Robotic systems have become increasingly sophisticated over the past decades, evolving from rudimental stiff robots to a wide range of soft, humanoid, animal-inspired robots. Legged robots, particularly quadrupeds, have been found to be particularly promising for tackling simple tasks at ground level, such as exploring environments and carrying objects.

Modeling Extremely Large Images with xT

As computer vision researchers, we believe that every pixel can tell a story. However, there seems to be a writer’s block settling into the field when it comes to dealing with large images. Large images are no longer rare—the cameras we carry in our pockets and those orbiting our planet snap pictures so big and detailed that they stretch our current best models and hardware to their breaking points when handling them. Generally, we face a quadratic increase in memory usage as a function of image size.

Today, we make one of two sub-optimal choices when handling large images: down-sampling or cropping. These two methods incur significant losses in the amount of information and context present in an image. We take another look at these approaches and introduce $x$T, a new framework to model large images end-to-end on contemporary GPUs while effectively aggregating global context with local details.


Architecture for the $x$T framework.

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